Intrinsic said:
I think fighting games in general have been on an overall decline both sales wise and mindshare cause they employ an archaic business model that doesn't fit into the modern age of gaming. fighting games peaked when multiplayer meant two players playing on one screen. But they never made the shift to online multiplayer the way the should have. Which is shocking cause they have the perfect foundations as to what will make the ultimate online multiplyer game. Whats funny, is that fighting games in this modern age is the only genre of gaming that can benefit from the arcade like business model of old. Think you download the game for free but pay 25c for tokens to play. |
I liked tekken revolution, but definately prefer the model of paying 60 dollars for the full product. I will say that they could make different versions where you pay for everything or you can pay for tokens and a character at your discretion, but overall I feel like most people want all their content from the go for an established francchise like tekken.








