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DevilRising said:
Why would they use the Unreal Engine when the previous Tekken engines were.....just fine?


It says in the OP

“With Unreal Engine 4, we can rapidly achieve the visual quality expected on next-gen platforms and go beyond it,” Tekken series producer Katsuhiro Harada is quoted as saying in the video. “Not only is Unreal Engine 4 powerful and easy to use, but it allows us to easily bring Tekken 7 to any platform we desire.”

 

But if you need extra help understanding, for the platforms they want to release Tekken 7 using Unreal Engine 4 is easier (read cheaper) than rebuilding their old engine to take advantage of modern architecture and visual effects plus Unreal Engine has world leading tools and documentation allowing them to build content more effeciantly and get new employees up to speed faster.

Why use something that is "just fine" when you could use something great?



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