By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Sony - VizionEck Gameplay! - View Post

JayWood2010 said:
JoeTheBro said:
JayWood2010 said:

I feel like its trying to be too artsy. A game being artsy only works if the overall premise looks good, example being Ori, Journey, and Limbo.

I just dont get this and am not impressed. While i do like Joe im not going to lie either, i dont think this looks that great.  Im going to treat you like any other dev and be honest with you joe.  ANd never would i pay $20 for it.


I find it extremely amusing that the game is commonly referred to as artsy, or trying too hard to be different.

 

As a creator you will need to take feedback that you dont necessarily agree with and let that guide you to make it or your next thing better.  If you have to explain to people on a regular basis about your vision and why the viewer's vision is wrong then there is likely something wrong with that.  Looking on youtube and comments in here people are confused, they find it dull, they find it artsy, uninteresting etc

You cant just tell people theyre wrong, you have to show them.



All feedback is beneficial.

Never however should a creator be "guided" by it. As the game developer my job is to make my vision a reality. The second you start to crowd develop a game like you suggest, it all falls apart.

The feelings a person has towards a game are always true, but their suggestions and judgment that go along with it are hit and miss. You and many other people feel the game is artsy, but the judgment that it's artsy is wrong. This tells me that for those people I've failed to explain the gameplay in a convincing manner.

 

Did I not explain how you were wrong with the part of my post you deleted?