mornelithe said:
The difference is, that issue exists between two people. This issue exists between hundreds of millions of people, where people can influence the industry in a negative (or positive) manner. If that person who loves the other chooses to remain with them (and you're right, trying to tell a friend he/she's no good for you doesn't work...been on both sides of that coin), that effects their lives...not a good chunk of the populace. And this situation is also slightly more deceptive, because if you make a bad games purchase, you're just out $60 bucks. If several million people make the same mistake, however, it tells companies they can continue on as they have been, without repercussion. We have to show them there's repercussions. |
Yes, but if you care about that person, then it affects you as well. Of course this is on a much larger scale, but the result is the same. We do care about our fellow gamers, but its impossible to tell them that the company they love is abusing them.







