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sc94597 said:

I doubt that's the case. It is probably more of SE not wanting to do a real port to the 3DS. I mean, the game is a Wii game after all, and the biggest bottleneck is probably ram, which the 3DS has more of than the Wii (twice as much.) 


I mean, I'm not massively clued up on the specifications of 3DS, but I haven't really seen any games so far that demonstrate the console would be capable of hosting a full-scale MMO (i.e. the kind you can run across the whole continent on in one go if you want).

Unless DQX is an instanced MMO like PSO2, but even then, Vita is running that with a lot of cutbacks so I can't really think what DQX would look like if they had to cut it back to get it on 3DS.