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I think the differences in the two camps amount almost to semantics. Soundwave has advocated the "TV dock" solution as the answer for what is to be done about those who want a Nintendo home console experience (and i think the amount is less negligible than he does, if only due to games like Mario Party/Mario Kart/Smash Bros): a handheld in 2016 could do Wii U graphics at lower resolutions (say 540p or so), and then attach to a device that upscales those games to 1080p w/AA.

Whether they do that or do a "multiple devices, same OS, mostly same games" approach boils down almost to semantics. There are a few key differences, upsides and downsides, to the two very similar approaches, but the only question is to what degree the next handheld and console will be synched, not whether or not it will occur.



Monster Hunter: pissing me off since 2010.