AZWification said:
That was mostly because it was supposed to be a 2D platformer with RPG elements and the whole dimension switching gimmick! |
Yeah, the controls in that game was just awkward to me. It had some cool ideas though...
AZWification said:
That was mostly because it was supposed to be a 2D platformer with RPG elements and the whole dimension switching gimmick! |
Yeah, the controls in that game was just awkward to me. It had some cool ideas though...
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