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sc94597 said:

I numbered your post so that I can reply to each statement. 

1. Not one single factor leads to fewer sales. You might argue that Majora's Mask is different in terms of specific mechanics (which any new game should be) but the graphics were the exact same (if not more detailed in MM) and the Link was even the same Link. Quite obviously the game should have sold similar to OoT, if it weren't for other market-based factors (release date/expansion.)

2. So both games sold over a million at similar points in their respective life-times? Do you think Windwaker HD won't break 2 million? 3 million? For the install base of the Wii U that would be quite impressive. 

3. I will probably concede that it has some effect, but I won't concede to that effect being "huge." There are so many factors involved. To ignore all others, and then say cel-shaded = lower sales (which SS isn't, by the way, SS's lighting effects are NOT cel-shading) is to over-simplify a very complicated market. 

4. Other things Twilight Princess boasted, which were complaints in Windwaker, was a land-based Hyrule, with a large open world, and the return of many OoT conventions which were loved through nostalgia. It wasn't just the art-style. If you watch the trailer, it had much, much more than that. Nevertheless, many of its lofty visions didn't happen in the final-release. 

5. This seems like a total contradiction from your whole post. You want a traditional Zelda with more naturalistic and fewer stylized visuals (TP style), and critize this new game which will have new dungeon and overworld mechanics with an open world, yet also say that Miyamoto and Aonuma can't make the same huge changes that they are making right now? Read any interview in regards to the game, and you can be certain that this is the most different a Zelda title has been since OoT set the 3D standard conventions. 

The only one I have to respond to is number 3... of course the effect is huge. The effect was so huge Nintendo created Twilight Princess because of it.

It's like trying to say Batman & Robin didn't bomb because of its style... of course it bombed because of it.

And yes, it was the art style which is why Twilight Princess got a ton of hype. I remember, I was there. I remember reading all the news up to it, and everyone's reactions.

http://youtu.be/ci4rx4loGXQ?t=3m44s - watch that, and you can see the type of impact Twilight Princess had. The fact is, if Twilight Princess had Skyward Sword or Wind Waker graphics, it wouldn't have got half the hype it did.

And the thing is, even Miyamoto is admitting the changes aren't that drastic. I will wait and see, but honestly this may be the first time I skip a Zelda game ever (since I started playing the series with Link's Awakening). Nintendo needs to put this franchise in new hands.