tolu619 said:
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If I remember correctly that was an official statement. Wind Waker HD did take only half a year to port. And even though I lack knowledge about a game's development proccess, by simple logic I believe he is right about the fact that it would take even less time to port a N64 game to 3DS should there be a competent team behind it's porting. However, porting a game from 64 to Wii U would be a bit harder, considering the huge graphics gap. WWHD was just WW with improved mechanics, more content and more detailed graphics about already existing concepts, but Majora's Mask is different; every character model, place and item should be redrawn fro m zero with the only advantage of already knowing what it's meant to be. I'm not sure how to explain it - I don't even know if it's right, but put it this way, it's not the same turning and hexagon (N64) into an Octagon (3DS) as turning and hexagon (N64) into a perfect circle (Wii U). That's my line of reasoning (But feel free to absolutely destroy it if there's a flaw I'm not seeing).







