| S.T.A.G.E. said:
|
Bigger scale was a negative in City already. I am not sure making it bigger is really a good thing. If they made the game more focused and compact like Asylum they wouldn't need the Batmobile and would probably be a better game for it. I don't need a Ubisoft style open world with a billion copy and paste activities and collectables in a Batman game. And having a bunch of huge tracks with challenges designed around the Batmobile doesn't make me feel like Batman. It makes me feel like I am playing a game that needed some contrived reasons for you to use a car. It doesn't fit the characters or the world at all IMO.
Maybe I will like it when I actually play it (I sure hope so) but from the stuff I have read and seen so far I am really not digging it.
@TheVoxelman on twitter







