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TM25 said:
I like the wall jump, I believe that while it saves you from pits it allows for more verticality in the level design and the ability to retain momentum and rhythm. I don't necessarily believe that what your experiencing is due to wall climbing but the allowances being made in the level design for the multiplayer? Unless you feel this way for the handheld incarnations.

Personally I would keep it and add the side jump.


I wouldn't think side jump is a good fit for 2D Mario. Only in 3D, where you have so much more possibilites since, well, it's a 3D world. 



Yep.