| QuintonMcLeod said: You're just recertifying my point. Creating AAA games is risky. I've already pointed out that games needing to sell 4 million copies just to break even is a _problem_. I haven't underestimated anything. I think you're actually seeing the light. These developers shouldn't try to make AAA titles. Many of them cannot afford to, because doing so can bankrupt them. |
Making any game is risky. And as I said Airtight games didn't make AAA games...
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