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QuintonMcLeod said:


You're just recertifying my point.

Creating AAA games is risky. I've already pointed out that games needing to sell 4 million copies just to break even is a _problem_. I haven't underestimated anything. I think you're actually seeing the light.

These developers shouldn't try to make AAA titles. Many of them cannot afford to, because doing so can bankrupt them.

Making any game is risky. And as I said Airtight games didn't make AAA games...



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