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Scisca said:
Quinton, I don't think you know how this business works. Or any business for that matter. Just learn this - the gaming industry is like any other, if you fail to make good products, you most likely go bust. It's true in every branch of industry, it was happening in the past in this industry as well (remember the giant Westwood?), so there is no reason to overreact. Smart developers that make good products and keep a firm grip on their budgets flourish like never before - just look at CD Projekt RED. Developers who don't - go bust.


I am not sure CD Projekt are the best example, as much as I bloody love them. For one they live in one of the cheapest parts of Euroupe which lowers costs hugely. Two they almost went banckrupt several times well developing the first two The Witcher games, only having revenue from their localisation and distrobution busness saved them. They also had to work like this

"CD Projekt Red dug deep. "For half-a-year we were working 12-hour days every day, all weekends, all the time," remembers lead character artist Paweł Mielniczuk. And Adam Badowski was sleeping under his desk. "Really! For three days, in the same clothes. Stinky times," he chuckles."

Which has it's own problems



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