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TheLastStarFighter said:

While an element of cel-shading is used in the new trailer - and makes the game look better without causing a huge drain on resources - , it doesn't mean that the new Wii U Zelda is lacking textures, ploygons or detail.  When you look at the new link:

there is clearly depth in his clothing.  It has wrinkles and very realistic movement.  It's actually fairly realistic looking.  And the lighting is high-end and real time.  It's not 6 shades of blue, there is a gradual shade in many areas - there are just some points with distinct lines, giving the cel shade effect.  This is dramatically different and more complex than classic toon link who is a flat surface with essentially dark/light shadowing:

The new link is also more detailed than the the Tech Demo:

He's shiny, but when you're talking textures and polygon counts, his clothes, again, are essentially a flat surface with details drawn to simulated depth.  When you watch it in action, the fabric on the sweater moves as one peace, not independently like in the new game footage.

Basically this. some people might truly think the tech demo is more demanding but I think some are just not admiting wii u is easily surpassing the tech demo.