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Hynad said:

Textures and models are stylised to look like an anime similar to Mononoke Hime. While the end result looks really good, it doesn't make use of the same amount of details as the tech demo. Textures are blurry, giving them a painting look not that different from Skyward Sword. Although it's much more convincing this time around.

(Right click and open it in new tab to see it in full resolution)



You don't have to take the "It has less details than the tech demo" as "it looks worse than the tech demo". Because that's not what I'm saying. The new look is much more pleasing to my eyes and I'm glad they went for something like this. I was blown away by the teaser, and can't wait to see more of it in the coming months. Hopefully though, the game will have some darker locations. I would like a balance between bright and dark like Twilight Princess has. Just imagine how great it would look with an art style such as this!

like it was said a little after your post, look at the enviroment (and enemy). even if link and the horse aren't using many textures, the game still beats the demo easiliy. it's pushing much more polygons, textures and effects. there's also physics and minor details, like the cloud's shadow.