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kupomogli said:
Hynad said:

Nothing prevents the coders to work on this remaster while a new project is in pre-production. As usual, you keep playing the sale old broken record. Blowing things out of proportions. You have no idea how many people this remaster needed. And no idea if it affected any other project.

Regardless if a single person has been coding The Last of Us Remastered, that's one person that's been taken away from another possible project.

Or this person would get the boot without the remastering project because his talents aren't needed in the current phase of the new projects.

Perhaps they have an artist which is an expert for highres-textures, but he needs the 3d-models of the objects which should be textured first. But they aren't ready yet for the new games, the concept arts for it aren't approved yet. So he is temporarily appointed to the remastering sidejob where 3d-models are already finished and he can instantly begin his job.