Captain_Tom said:
Pretty much everything your saying is wrong. I don't have time to correct everything but I will say that the PS4's cpu is easily as strong as an i3, and modern games already use 8 cores or more. Dual-threaded cpu's became obsolete in anything but mega low end gaming about 4 years ago, and whithin another 2 years the same will be true about quad-threaded cpu's (Besides the k-series i5's running above 4GHz. |
What I said is true. The amount of cores is hardly relevant when talking about different architectures, base clock speeds and TDP requirements. It's also not about using more or less cores in applications that support them, even though this is helpful when talking about heavily multithreaded workloads. PS4 and XOne have 6 cores available to be used in games. While there are a lot of cores compared to this particular dual threaded Intel CPU, since Jaguar's IPC isn't even comparable with a 2007 Wolfdale(Pentium/Celeron/Core 2 Duo 45nm 2007 cores), actually, it's roughly 20% worse, it's hardly competitive with a current gen Haswell processor, even with that many cores(while, admittedly, drawing a lot less power than a Haswell processor, thanks to different architectures focused at different kinds of workloads). You just need to compare Passmark scores to see what i'm talking about: the Celeron G1610 does about 1400 points in the single threaded score, while an Athlon 5150(4 Jaguar cores at 1.6GHz, same CPU as PS3 with 2 less cores) does 635. The different architecture and higher clock speed alone are enough to make 1 Celeron core perform a lot better than 2 Jaguar cores, multithreading your software won't change anything if a CPU is slow as that.








