| Smear-Gel said: What someone said about combining the 64 game with the Gamecube game sounded interesting.
Like, a whole lot? Platinum, Namco, Capcom, Sega, and many more less mainstream studioes? |
Wich one of those made a space on-rail shooter in the last generation?
"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."
Gunpei Yoko







