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Smear-Gel said:

What someone said about combining the 64 game with the Gamecube game sounded interesting.

Space and air missions that have traditional gameplay.

While flying to many different planets and then leaving the ship for a platform/shooter type game with unique gameplay elements based on the unique geography/species on the planet.

ALmost wish it was like that tbh.

 

justiceiro said:
2 thing for sure: this will not be ready in a year, and the partner developer can make or break the game.

The question is, how many developer in the modern age are willing to pattern with nintendo and has any experience with space on-rail shooters?

 

Like, a whole lot? Platinum, Namco, Capcom, Sega, and many more less mainstream studioes?


Wich one of those made a space on-rail shooter in the last generation?



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