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MikeRox said:
phaedruss said:
KLXVER said:
BraLoD said:
You have to think in the future.
More indie games = more chance to bring new good stuff = more future big companys doing AA and AAA games.
You have to thank the indie boom.

I disagree. Indie game developers usually stay indie game developers. I mean do you know of an indie game designer that now make AAA games...?

Star citizen could be considered aaa and as i said before the witness is looking to be a pretty big game. You'll just ignore this though.

Most successful indie developers, move onto a nother indie project with bigger scope and grander scale.

It'll take a decade or so, but the successful indie developers will then be making more ambitious titles than AAA devs are right now. It's all about a starting point.

Mike Bithell started with Thomas was Alone, is now making Volume, a more complex game (actually has AI and 3D visuals etc.)

Enough success and they can afford to take on extra staff to help them create bigger projects.

Rome wasn't built in a day as they say. As their projects give them better resources for future development.

The problem with that is one mis-step along the way and they are back to making small indie games or bankrupt.  Let's see if any of them can do it.



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