MikeRox said:
Most successful indie developers, move onto a nother indie project with bigger scope and grander scale. It'll take a decade or so, but the successful indie developers will then be making more ambitious titles than AAA devs are right now. It's all about a starting point. Mike Bithell started with Thomas was Alone, is now making Volume, a more complex game (actually has AI and 3D visuals etc.) Enough success and they can afford to take on extra staff to help them create bigger projects. Rome wasn't built in a day as they say. As their projects give them better resources for future development. |
The problem with that is one mis-step along the way and they are back to making small indie games or bankrupt. Let's see if any of them can do it.
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