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curl-6 said:

I can't speak for BF4, I haven't seen it running in person, just in internet videos. For Watch Dogs, the only graphical aspect that really impressed me was the open water simulation.

Ubisoft didn't even bother to put a water dispersion animation when the bullets hit the surface. I don't know about you but the water simulation will suck like always in the past until we can get an SPH based model like this one here. 

This model doesn't simulate surface tension too but it does model particle collision properly which is a big improvement over our the water technology we've used so far.