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sales2099 said:
S.T.A.G.E. said:
sales2099 said:
S.T.A.G.E. said:
Well first party exclusives set the standard and culture for what the main console makers primary types of development style is. With Sony and Nintendo its pretty easy to see where they stand when making games. Sony wants an action packed blockbuster approach with various genres involved and Nintendo likes the family friendly approach. Microsoft has no real identity yet, so hopefully they find it. Exclusives are exclusives but first party generally tells the story of a brands identity.

Well if those news a month back saying they wanted to make the next years the way they made Halo 4, that is to say a more emotional, character driven storyline, then that would be MS's identity. Halo being the best example, they like to build a vast lore surrounding the IP, as well as extended universes. Gears of War also has comics and novels, but under MS's helm, expect more to come.


MS is learning from Sony's development process and trying to catch up. Halo 4 is more 343's style rather than bungie. Bungie tried to go for the band of brothers style but failed since they suck at storytelling within a game. Reach tried way too hard but their development style from Reach to Halo 4 was completely different. I believe the MS fans used to make fun of Sony for making too many story driven, cinematic games that go for the emotional touch, and yet when MS follows behind them like a good little boy no one complains no do they?

Sony has Beyond and Heavy Rain......I wouldn't call that "too many". Most recently with LOU, which was excellent at storytelling. That's about it.

Now that isn't fair to call MS copying. Its the evolution of Halo, to make it a captivating story that doesn't have to rely on the extended universe to flesh it out. It's a standard that should be done by everyone, not "copying". Like MS isn't copying Sony by including Bluray, its just the standard is all.

No. Sony has much more than that. Resistance, Heavenly Sword, Heavy Rain, Beyond, Uncharted, Last of Us...keep going. Sony makes those types of games. Remember Sony also makes movies and they like that cinematic touch in their games. You seem to forget just to discredit where they've always been going with their games. Sony has two styles. 1) Cinematic action mix 2) Pixar-like style for their platformers. This was the main reason they were so close with insomniac and purchased Naughty Dog two gens ago. Sony knows what type of games they want to make. Even though they sent Naughty Dog on a path of action games away from Pixar-like games they still had Insomniac and Super Punch. Look at how many companies today are copying Uncharteds style of using camera tricks to inrease immersion. Watchdogs does it, Tomb Raider does it. The list goes on and on. Of course Uncharted took parts from numerous games but as a package Uncharted set the standard on its own for storytelling.

It is very fair to say Microsoft is copying. Its not an evolution that was planned for Halo, Microsoft goes with the flow and lets developers sort things out for themselves. 343 wanted to tweak the development process of Bungie even though their engine was build solidly on the Reach engine. They said they increased the lighting and pushed the 360 to its limit. If Bungie was still first party at Microsoft Halo would not have looked that good. Take a look at Destiny. Bungie is a gameplay over graphics type of company thats how it always was for Xbox games until Microsoft aligned themselves with Remedy Games who now makes story driven games for MS. 

Remedy was the only dev who made exclusives for Microsoft who knew how to make a proper story driven game and if MS is smart they'll snatch them up.