SvennoJ said:
Those probably wouldn't buy a WiiU anyway. |
I love those games too, Ni no Kuni and Okami were beautiful especially, but you're forgetting that Nintendo actually wants to sell systems.
Realistic games sell the most. That's undebatable, period. Zelda games that were "realistic", like OoT and TP (focusing on darker colors), sold heaps and moved tons of consoles. The others? Met with a little bit of fan skepticism, and middling sales overall.
They don't want to buy a Wii U because it doesn't look like a "hardcore" console. People now see "hardcore" as being strictly graphics, and the Wii U has been unable to deliver completely in that aspect.
The tech demo was the most "realistic" game I had ever seen. It alone would move so many Wii U units because it would show that the Wii U was capable of more. While I personally prefer this artstyle, lets not pretend that it will do nearly as well as any of the other "realistic" Zeldas, with the exception of MM (which was DoA).
The simple fact that we've had, what, four or five seperate topics over this demonstrates that a lot of the fanbase is torn on the artstyle.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC







