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sales2099 said:
S.T.A.G.E. said:

MS is learning from Sony's development process and trying to catch up. Halo 4 is more 343's style rather than bungie. Bungie tried to go for the band of brothers style but failed since they suck at storytelling within a game. Reach tried way too hard but their development style from Reach to Halo 4 was completely different. I believe the MS fans used to make fun of Sony for making too many story driven, cinematic games that go for the emotional touch, and yet when MS follows behind them like a good little boy no one complains no do they?

Sony has Beyond and Heavy Rain......I wouldn't call that "too many". Most recently with LOU, which was excellent at storytelling. That's about it.

Sony has a lot more story-driven games than Heavy Rain, Beyond and TLOU. The 4 Uncharted games have a story-structure like an Indiana-Jones-movie, Heavenly Sword and the 3 inFamous games also have a very cinematic vibe.

Then you have all the story-telling games with narrators in the off: 6 God of War games, Tearaway, LittleBigPlanet 1 + 2, Puppeteer...

Most of my favorite games are story-driven: the above on Playstation, Alan Wake + Fable on Xbox, Zelda on Nintendo-platforms, Ace Attorney + Professor Layton on Nintendo handhelds, point&click adventures on PC and many multi-platform games: all titles of Telltale Games, Assassin's Creed, BioShock, Half-Life, Mass Effect, Max Payne, Metal Gear Solid, Prince of Persia, Tomb Raider, Zero Escape...