Oh yeah, online would still be a bonus even if didn't work out perfectly... just to have it you know?
You'd probably need to throw in some objective based modes though.
Ones I can think of...
King of the Hill, be in control of a certain part of the map after a certain amount of turns.
Prevent Entry, both sides try and prevent the other team to reach a certain area on the map.
"Shock the edges"... third party mechs spawn on the outside, getting stronger and stronger.
Really though i suppose it wouldn't be too bad with abilties like Acel and Focus being able to get the jump on the big ranged threats. Just put a bunch of boosters on a melee team.








