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Mr Puggsly said:
S.T.A.G.E. said:

A terrible argument? Too Human had a higher metacritic than Ryse. Crytek poses a threat to no one when it comes to game development. They couldn't even properly figure out the Kinect. Come on man. A half assed  and uninspired copy and paste Assassins Creed/ Arkham city clone in Roman Armor was supposed to be worth Microsofts investment? They are just desperate to pump out IP's at this point because their internal studios cant. I bet Crytek must've thought they were gods creating a game that could only run on small amount PC's but couldn't match the overall quality of Halo in gameplay. Thats where Cryteks achillies heel has always been. Gameplay was always their problem.

What fun you've had with Cryteks games is purely your opinion. That is not an argument and I leave you to your enjoyment. I would never judge what you enjoy so that is where I end that point.

Sony has a history of letting third parties help with games, but only when their first party is too busy. Ready at dawn? They are a secondary for SSM and Naughty Dog kind of like People Can Fly was for Epic when Microsoft kept begging the to make another Gears when they were focused on newer, bigger and better things.

Another terrible argument! I'm impressed.

Metacritic is your argument? You're going to ignore Ryse sold better in under a year than Too Human did in its lifetime? Seriously, use your head.

You're giving me your worthless opinions on Ryse. That has nothing to do with MS's interest in continuing that IP.

I thought Ryse was an interesting game and it apparently did well. People that actually played it were looking forward to more. A more fleshed out Ryse game could have been great.

 

Metacritic is part of the argument because it is an aggregate. It backs up my point that the based on an aggregate of respected gaming opinions Ryse was just above average. Literally. Too Human was considered slowly higher on an aggregate. The user aggregate was 5.9 which means the fans were more or less aligned with media reviews. This is also the same reason MS barred media from showing reviews of Ryse, because they KNEW IT SUCKED. Everyone in the media was talking about how fishy it was for MS to be barring reviewers from releasing their reviews for ryse. It was to stop people from stopping their preorders in time because reviews affect public opinion.

Ryse sold well because it was a launch title. 

My worthless opinion? At least I had the class to bill something as your opinion and leave it at that. How you feel about a game is how you feel about it.