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Faxanadu said:
TruckOSaurus said:

My point is that in all Zelda games the story is a distraction at best, it's a minor part of the Zelda package. The dungeons are solid, the wall merging mechanic makes for fun exploring, there's enemies aplenty and the collectables are actually useful. ALBW is a great Zelda game because of those things, you disliking the story intro shouldn't affect that.


Then why have it at all. Start out with all the guns blazing. Not whimpering around.

Sure why not, I wouldn't mind. In the meantime, don't let a slow intro rob you of a great game.



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