Mr Khan said:
Lost World disrupted nothing, and was prey mostly to the Wii U's weak install base and a few baffling structural changes (like how 100 rings no longer meant a 1-up, which, combined with how quickly you get killed in Lost World, threw the difficulty curve off a cliff). It's still got the 2D-3D hybrid gameplay, just now with 3D levels that don't suck like Unleashed/Colors/Generations. |
yes it did, reception and sales, you can blame WIi U all you want. People didnt like the game, so they didnt buy it. If it was actually good it would have legs. 3ds did better but not much and that has a much better install base. excuses







