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JazzB1987 said:

I also think its pretty funny that alof of companies that have games that sell 1-5m at max dare to say a system that sells 5-10m is a failure.
I mean there is more than 3x as many people that are willing to pay 3-6x the money for that "failing system" than there are people that want to buy the devs 60 dollar game. So whose product is a failure now huh?

Cause devs/publishers look at install bases differently than you do. A publisher usually doesn't expect more than 5-10% of the installed base of any platform to buy their game. So to them, if a console has an install base of around 30M worldwide, they won't expect more than 1.5M to 3M of that base to buy their game.

And yh, you sound bitter.