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Sleepyprince said:

To all the below average guys who think they're smart talking about budget, you know there's different kind of flop ? Financial flop, critical flop, games that struggle to reach enough public to be recognised... A game can allow is dev to break even and still be a flop.

If you make a game that cost you 2€ and then you succeed to sell it to 2 guys for 4€ each out of millions consumers, you'll break even but that won't prevent your game to be a fucking flop audience wise.

I know my english is far from being perfect, but next time try to be a little smarter and then we will all try to have an intelligent conversation. What do you think ?

"Keep in mind many people bought the PS2 strictly as a DVD player."

Why ? Was the situation the same as Blu ray player being to expensive ? 

If a game makes a profit then it isn't a flop. I'm not sure why that's such a difficult concept for you to understand. Development back then was much cheaper than nowadays thanks to the lack of HD and online components. A game could sell a million and post a profit, and in no way is that considered a flop.



Sigs are dumb. And so are you!