the-pi-guy said:
Nah bro, at 4D, the PS3 would just go back in time and render more frames in the same time frame. Infinite frames per second! |
But, aren't dimensions just a "measurement" All existing at the same time? We're just experiencing one segment at a time with our limited perception. It's already infinite frames per second! Going backwards and forwards!
Lol, but, seriously (kinda was being serious already) the human eye cannot see more than 72 frames per second. So, those extra 12 frames per second you'd see in moving from 60-120 might be a big deal? But, you wont be able to detect each frame in 120.
So, I say why not one day, move to 120? There would be no reason to move past that as 120 is past what the human eye can see, but, why not get the maximum?