SubiyaCryolite said: "One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less...So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU." I've noticed it myself in games like Mass Effect 3 (citadel levels), emmediately I leave an elevator and walk towards the presidium commons (with about 40 - 50 NPCs) boom, the framerate tanks. |
The Wii U is designed to use the strong GPU over the CPU, of course if games are not optimised for the Wii U and are just ported over you will see issues
Take Hyrule Warriors a spin off of Dynasty Warriors, it will be optimised for the Wii U, and currently appears to have a ton of enemies on screen at once