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SubiyaCryolite said:

http://www.gamespot.com/forums/system-wars-314159282/dynasty-warriors-producer-wii-u-cpu-power-less-com-29294152/  

"One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less...So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU."

I've noticed it myself in games like Mass Effect 3 (citadel levels), emmediately I leave an elevator and walk towards the presidium commons (with about 40 - 50 NPCs) boom, the framerate tanks.


The Wii U is designed to use the strong GPU over the CPU, of course if games are not optimised for the Wii U and are just ported over you will see issues

Take Hyrule Warriors a spin off of Dynasty Warriors, it will be optimised for the Wii U, and currently appears to have a ton of enemies on screen at once