Teeqoz said:
But the least you could expect is that it should run equal or better to the ps360 versions, and it didn't. That isn't the Wii U's fault, it is Ubi's fault. |
Its the WiiUs fault, specifically its CPUs fault. Every game with fps problems on the WiiU tends to have many characters on screen and most of these characters animation deformations and physics is calculated on the CPU. Many devs complained bluntly about its CPU at launch.