fps_d0minat0r said:
All im trying to say is that it happens to all platforms, its not like they are biased against nintendo and wii U. Infact it even happens to the PS4. The console is more than powerful enough to handle lego games at 60fps, but it still gets capped to 30, probably because they dont want to spend the extra time required to make it a solid 60fps. |
But when all but two multiplats in the entire library fail to make use of the hardware, it's clear third parties just aren't trying. I speak for many Wii U owners when I say I won't pay full price for a gimped product.








