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Trunkin said:
gergroy said:

Whats funny about this is that it doesnt even involve content anymore.  That was their clause for the last generation.  Now, the parity clause only exists in the id@xbox program and it is only about release timing.  That is that the game has to release at the same time on xbox or on xbox first.  Has nothing to do with content or graphics anymore...

Content would make more sense for their id@xbox program than the current "release date parity" clause, imo. The whole thing is a bit silly. Now you literally have devs signing timed exclusive deals with Sony just so that they can reserve the ability to release on Xbox at a later date. It's hilarious!

I do not have a problem with the parity clause if its stated that the developer cannot pawn off a half A** port of a game.  Having content is great but not if your system is going to get the crap port.  The part of the parity clause that needs to go is the part where it forces a developer to release at the same time.

@bolded:  It goes both ways does it not.  MS is getting indie developers to develop first on their system then port over to the PS4 later.