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Nintentacle said:

I don't really think the problem is half-assing, but It's that the type of games most Third Party devs make don't appeal to Wii U's core audience, causing them the half-ass it to slightly increase profits (If that's possible)

Edit: That, and they don't have to spend the extra time polishing the port.

This, not because the games couldnt appeal to Nintendos core, but because Nintendo had basically built the Nintendo name with or without third party. Therefore third parties were treated as being of no consequence to Nintendo and therefore the same for fans. Nintendo for nearly twenty years has trained a generation of people not really to care about third party but rather to focus solely on their first party. I mean its not like they didnt back it up because its easy to see why third party dont do so well on Nintendo and it starts with Nintendo.