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IIIIITHE1IIIII said:

It's not only about what Wii U can or can't handle, it's that even if it can handle it, it handles it poorly. For instance, if you want to send text messages to your friends you would need to momentarily exit your gaming session to enter the friend list and send it from there. Unlike Xbox Live where you can just press the Xbox Guide button and send any form of messages or game invites to friends or recent players immediately. (Which reminds me, can you even send a quick voice message to someone after playing a game together? Or any voice messages at all? And can you submit player reviews to make it more or less likely to encounter specific players in matchmaking?) Party invites is also something that Wii U completely lacks. Then of course we have things like accounts having no universal achievements system and being bound to consoles, meaning that if you want to bring your profile to a friends' house for some online co-op you simply can't do that unless he is willing to format his hard drive and perform a system transfer.

Certain features target certain players, and Wii U's lacking features most certainly adds up to make it the least attractive system for players who enjoy communicating and playing games with their friends and random players over the internet. How you have been able not to see all of this which is considered obvious even by the most dedicated Nintendo fans, is beyond me.


Seriously ... do you live in the early 2000s? People make communication stuff with their smartphones these days. It would be a nice addition to send voice or text messages with the console, but this is only a afterthought nowadays.

Speaking of communication: The Miiverse is well received. And in the Nintendo online games, and other games like CoD & Co. you can play with friends or random players online.

Nintendo does what Nintendo does best: Create great games.