| Aielyn said: I don't recall anybody saying it should be an exclusive. We said that they hadn't even tried to sell a real GTA title on a Nintendo system, so they can't say that it wouldn't sell well. And YOU are missing the whole point. The online infrastructure on Wii U can't be improved much if developers aren't using the online system. But more than that, as I said, GTA isn't exactly known for its online. It has online features, sure... but nothing the Wii U couldn't handle. If you disagree, give me something specific - something that you believe Wii U's online would be unable to handle. I'm fed up with people like you asserting that the Wii U's online infrastructure is bad, without ever specifying any actual problem with it. You just talk in generic "it's not as good", and if pushed, you point out the absence of games. Absence of games proves lack of testing of its infrastructure by developers, not lack of infrastructure. So if you can't be more specific about the problems, then just stop making the claim. |
I don't recall anybody saying it should be an exclusive either. What I do recall is myself saying that it needs to be exclusive to the system in order to be successful unless the system's online is improved or the console had interesting revolutionary controller options.
It's not only about what Wii U can or can't handle, it's that even if it can handle it, it handles it poorly. For instance, if you want to send text messages to your friends you would need to momentarily exit your gaming session to enter the friend list and send it from there. Unlike Xbox Live where you can just press the Xbox Guide button and send any form of messages or game invites to friends or recent players immediately. (Which reminds me, can you even send a quick voice message to someone after playing a game together? Or any voice messages at all? And can you submit player reviews to make it more or less likely to encounter specific players in matchmaking?) Party invites is also something that Wii U completely lacks. Then of course we have things like accounts having no universal achievements system and being bound to consoles, meaning that if you want to bring your profile to a friends' house for some online co-op you simply can't do that unless he is willing to format his hard drive and perform a system transfer.
Certain features target certain players, and Wii U's lacking features most certainly adds up to make it the least attractive system for players who enjoy communicating and playing games with their friends and random players over the internet. How you have been able not to see all of this which is considered obvious even by the most dedicated Nintendo fans, is beyond me.







