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IIIIITHE1IIIII said:
GTA's online features have become a large factor for the games's replay value. Not only for the increasingly popular gameplay features, but because of the social factor. But I guess you're the one who decides which missing features are unnecessary and which missing features makes the port noticeably inferior to the other versions.

Still, you're missing the whole point. People who are interested in GTA are often also interested in online-heavy games like Call of Duty, Battlefield, Halo, Killzone etc.. And if they get to choose they will purchase the console that allows them to play those games as well as GTA. Buying a Wii U separately for GTA makes no sense, especially if you're not interested in Nintendo titles.

I don't recall anybody saying it should be an exclusive. We said that they hadn't even tried to sell a real GTA title on a Nintendo system, so they can't say that it wouldn't sell well.

And YOU are missing the whole point. The online infrastructure on Wii U can't be improved much if developers aren't using the online system. But more than that, as I said, GTA isn't exactly known for its online. It has online features, sure... but nothing the Wii U couldn't handle. If you disagree, give me something specific - something that you believe Wii U's online would be unable to handle.

I'm fed up with people like you asserting that the Wii U's online infrastructure is bad, without ever specifying any actual problem with it. You just talk in generic "it's not as good", and if pushed, you point out the absence of games. Absence of games proves lack of testing of its infrastructure by developers, not lack of infrastructure. So if you can't be more specific about the problems, then just stop making the claim.