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petroleo said:
I watched the gameplay and I got bored after a few minutes, basically they just show absolutely everything of you can do in just a few minutes, very repetitive.


That's not true, for one thing.  The other thing is that with an explanation like that, I would say that would make pretty much every single shooter fall into that category as well.  What can you do in shooters?  "Stand, move, crouch, sprint, stab, shoot, throw, 'special,' maybe drive."  How much further does it go than that?  Pretty much nowhere.  Your observation of the game is inherently flawed because the variety isn't in what you can do, but how it's implemented into the competitive scene.  It would be different if this were something like an RPG or a life simulation game where variety is key.