g911turbo said:
Machiavellian said:
Shinobi-san said: Theres almost NO hype around this because everyone thinks its CGI lol  ND, too awesome for their own good  |
I believe there is no hype because its not in-game gameplay. Using the whole system to render a cut scene is not the same as in game gameplay. What it means is the PS4 Uncharted Engine can make some nice cutscenes but until we see actual gameplay, its no different then watching a CGI cutscene.
If ND had some small gameplay where they could show that scene going from cutscene to actual gameplay and not lose anything in between then that would make that cutscene more impressive. Even so, not knowing how UC4 will end up as a game may or may not make that scene more impressive then Far Cry 4. When I watched the gameplay from FarCry 4, the game as a whole is truly impressive because everything you see you can actually navigate to. Its not just static scenery where a developer can pump out the best scene.
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Yeah, but gameplay would have ruined the mystique / tease of the intial trailer. We're just going to have to take their word for it for now. Given what we've seen from Infamous (large open world), and even the Order, I have no doubt that ND can come up with gameplay that looks very very close if not identical to the trailer.
And yes, FC4 did look amazing (wing suit through mountains, amazing scale I think).
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Personally I see no reason ND cannot pull off gameplay looking the same as that cutscene. What I am hoping is that trying to get that kind of graphics in-game doesn't make the game a cooridor shooter hybrid. UC3 is probably a good example. I actually got bored with the game even though it looks great. Its a game where ND tighly controlled and if you tried anything outside of where the game was leading you, you died or hit walls. It makes for a great visual for the game but it also make the gameplay kind of stale (at least in my opinion).