| supafly said: I dont get that impression while watching the demo. I will hold onto my belief until I see gameplay that proves otherwise. I would like to believe its completely open, but he didnt dispel my doubts. Also when did he (the translator) say 'seamless'. In the video Link rides off screen. And back on screen from the side onto a corridor like scene (the bridge) doesnt strike me as open world |
The video was using camera angles for dramatic effect.
He talked about Seamless when talking about Wind Waker. They didnt' have the technology back then to make Wind Waker as open world as they wanted so they tricked us by having big ocean inbetween islands and stuff loaded and what not while sailing and gave us eht impression that we were in a seamless world but actually weren't.
It's like how in Metroid Prime games the areas would load while you were on an elevator or flying ship cutscene. Just a neat trick to make us not notice loading. The reason the sailing was so slow was because of this as well. The Wii U was powerful enough that is coudl load all of Wind Waker at once and thus they coudl give us the swift sail and you can see islands in teh distance much sooner cause they are already loaded the whole time.







