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bananaking21 said:
ToxicJosh said:
I dunno, let's say it cost $25 million to develop (http://en.wikipedia.org/wiki/Video_game_development average multiplat is $18-25).

Let's also say wholesale price is $45. Disk, shipping etc. $5. So Nintendo would get $40 per copy sold.

It would need to sell 625k to break even.

Seems plausible to me.

nintendo would actually get 34$ not 40$ from a 60$ game sale. 

So the developer gets nada? I think that pie is missing a slice.

In my view it will only be a true flop if it reviews poorly. The sales will be underwhelming whatever they are because the game won't sell anything like B1, but that's fully expected so you can't say it'll be a sales flop when it sells according to expectations. I think it will be lucky to reach break even to make it not a financial flop. The current majority of the Wii U install base is NOT the target audience for B2. B2 is intended to get last gen's PS360 only owners to buy Wii U, and B2 isn't enough of a draw for that so I think <500K.

B1 was not a great seller to start with, which is why it was denied a sequel until Ninty stumped up the cash. So I don't see B2 achieving anything but modest sales.



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