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ookaze said:

The delusion is going as far as people saying the publisher/devs gets $35 on a $60 game. How low can people sink in delusion to even believe such nonsense?

I think I have now more than proven that the publisher of a game gets a significant amount of money from each copy of a game sold.  I provided a link to a Forbes article in which the author talked specifically about an Xbox 360 game and then does a breakdown based on what industry experts have told him.  I also showed how it's very likely his numbers are fairly accurate based on an Activision quarterly report.  I also mentioned that Blue Dragon and Lost Odyssey are special cases because they're pretty much first party games so no console licensing fees had to be taken into account and Microsoft itself handled all the advertising for the game.  If you feel the numbers are incorrect then feel free to correct them.

 

ookaze said:

But go on, it's hilarious. Well, some things aren't completely hilarious, but still:
* Mistwalker is already a joke in Japan, I've said it before and I'm even more convinced of it. And it's not just Mistwalker, it's now Sakaguchi name too. I just hope Uematsu name is not caught in this failure.
* People treating Sakaguchi like he's unknown. If anything the huge sales and anticipation about Blue Dragon were mostly because of Sakaguchi and Uematsu (and Toriyama). No way it would have sold as much as it has on the XB360 if not for it. Sakaguchi just diluted his name, but some people will need more failures to realize that, it seems. AT least it's proof for the doubters that FF games were actually not successful because of Sakaguchi. I still wonder where that belief came from. The main lack of FF games is now Uematsu music, which was a big part of their success.
* The destroying of the JRPG genre that MS is doing in Japan. Fortunately, there's resistance, and some devs came to their senses (well, not sure yet). The genre was niche already, now it's heading to disaster.
* People coming with all kind of excuses for the JRPG on XB360, when a game with poor content, poor development time, poor anything like DQ Swords sold more in Japan. Seriously people, come to your senses already!


I don't get how Mistwalker is a joke in Japan considering Famitsu gave Blue Dragon scores of 9, 9, 9, 10 and Lost Odyssey scores of 9, 9, 9, 9.  To me those are pretty good scores and the games themselves were well received in Japan on the 360.  Keep in mind that the system itself is having trouble gaining acceptance in Japan and not all of it seems to have to do with the system's library but more it's image.

As for Microsoft destroying the JRPG genre I just don't get what you mean.  Isn't having more JRPGs a good thing?  If it wasn't for Microsoft there wouldn't be a Blue Dragon, Lost Odyssey and very likely some other JRPGs either.  They're pouring money into the genre but at the end of the day everyone wins because there are more JRPGs as a result.