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rocketpig said:
Entroper said:
rocketpig said:
This line bugs the shit out of me:
“We’ve had a lot of discussions with the manufacturers and although at the beginning they hated the idea of deformation, now they’re slowly coming around to it. We’ve still got a few to convince, but we will. Expect deformation in the very near future: very, very soon.”

Lemme see here... I've been bashing the shit out of cars in the PGR and Forza series for years but Polyphony is still in discussions with manufacturers about it? What manufacturers? Daewoo? Every manufacturer worth a damn is already in other games and they already let gamers beat their products to a pulp.

In summary, I call shenanigans.

The line is consistent with what they've been saying for years, though. I don't know what it is about their agreements with manufacturers, but you'd think that by now, one of the manufacturers would have stepped forward and said "I don't know what they're talking about, we're fine with our cars being shown as damaged when the driver irresponsibly slams them together."


Why would a car company come out and say that? They couldn't care less what a small licensee is saying unless they're directly attacking the company, which Polyphony is not.


When Forza 2 came out, there was an interview in a Finnish gaming magazine with one of the developers and he said that it was quite hard to get some manufacturers to agree with car damage, whereas others 'only' wanted their cars to be the fastest etc. The comments were in Finnish but I'll see if I can find an English version of the same interview.

 

Here's at least some reference to them having to negotiate the damage modeling with some of the top-end manufacturers:

http://www.xboxgamezone.co.uk/index.php?option=com_content&task=view&id=1111&Itemid=2 



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