By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Raze said:

Cloud technology is little more than a few servers and a smooth gateway. I could create an entire cloud environment in less than 2 weeks, faster if I had money to burn, which Nintendo has.

This is where you are wrong.  The entire point of my thread is pointing out that this kind of infrasructure is not an easy thing to throw up overnight.

As for online: I'm prety sure Modern Warfare was 8 vs 8, which was on the Wii, whcih means it supported 16 simultaneous players online.

Nope it was 10 players with incredible lag.

In essence, all 3 companies are in trouble. We've hit a glass wall with HD resolutions. Networks are getting bogged down with video and audio streaming, so until the infrastructure gets better, the networks can't improve.

Good thing Sony and Microsoft both own entire cloud companies then.  Also I don't know what this "Bogged down" thing is.  I haven't any issues whatsoever...

It almost benefits Sony and MS to offer services like Steam instead of creating new hardware in the future,whereas Nintendo is a hardware company, and will always have a physical system, as they have been heard saying.

Again this is my point.  Eventually the only physical consoles left will be PC's that are too powerful to stream, and Nintendo stuck in the Dark Ages while MS/Sony cash in on their cloud tech.

Responses in bold.