Nicklesbe said:
dane007 said:
Nicklesbe said:
dane007 said:
its an opinion not fact. not everyone prefers Sony exclusives for first party over MS ones. they re gamers who prefer the ppposite. thats a fact. At this moment, 6 mohts into the gen, MS has more First party AAA and thast not counting the ones being released this year that we know of. You do know there are people who rate games on metacritic for the sake of lowering the score if you are basing on user score.
Actually MS already announced 3 exclusive japanese for xo and anounced that there will be one more revealed at E3. also they announced that they have 4-+ develpers making games for XO. Thats pretty good so far. http://www.vg247.com/2014/04/23/xbox-one-japanese-release-date-announced-40-developers-pledge-support/
The extra amount of screen tearing on Xo is so small that is hardly visible. ii seen my brothers ps4 version adn compared with mine XO version. Even DF didn't say the difference in screen tearing were tiny. so really its jsut teh small resolution difference. The texture quality and AA re all identical. even the foliage are identicla and so is the shadow quality. the difference is hardly like the difference between RDR ON PS3, Fallout 3 where it was beyong just teh resolution difference, but also frame rate difference, texture quality, shadow quality, draw distance and so on. thats what you call a hge difference which made 360 the sueprior one.( thats a known fact) This gen the diffeence is minute.
Again the visuals for WD on boht consoles are identical even to the texture quality and AA MS still sypporting xbox 360 and is still doing well. At the moment in term o first party titel, MS is leasing the pack. it may change when sony announces more. Whether it will have better graphics ,, thats your personal opinion. ps ryse is considered to be the best looking game when next gen launched and got nominated at teh dice awards for its graphics. ( thats a fact :) )
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Again some opinions are based on provable evidence, others are based on delusion. You are flat out lying at this point and contradicting your precious statements about WD quality. They aren't identical, the tearing is not tiny and is very noticeable and there is a great disparity in over all quality in WD on ps4 and Xb1. Xb1 and ps3 on the other hand is proven to have very little disparity in quality
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I have the XO version and my brother has ps4 version and i have played both and noticed no difference. Even Df said the difference is small and that screen tearing happens very rarely. i played 60% of the game and barely noticed it on XO. The texture quality , AA implemented , the physics are teh same, water quality , foliage quality are the same and even car qyuality are the same and so is the lighting. i tested it on my 55 inch tv . If such a differnce as you emantioned exists ,, then why DF leave that out?
this is from DF " The gulf in quality between PS3 and PS4 versions of Watch Dogs is vast, especially compared to the much smaller gap between current and last-gen Assassin's Creed 4. The PS3 version of Watch Dogs isn't an out-and-out disappointment, but it's clear that the Disrupt engine is designed to meet the spec of the PS4 and Xbox One platforms first and foremost - and in many ways, this leaves the older hardware sitting high and dry."
"Unfortunately, even with all these nips and tucks Watch Dogs simply doesn't run well on the PS3. It's a constant tussle for 30fps that rarely resolves itself successfully, and instead the game tends to flatten out at the 20fps line during our tests. This makes for some truly choppy visual feedback that makes handling cars in rapid pursuits feel off-kilter.
On top of that, we're looking at extreme levels of screen-tear for the PS3 release. It's among the most noticeable and constant offenders we've seen in this generation - a real blight on daytime scenes especially, where the artefact can easily be caught on long skyscraper outlines." Those are huge differences and XO is not even as bad as the ps3 version
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That is a flat out lie and contradictory. You cannot say one minute "yes I noticed all these differences" and then say another minute that there are no noticeable difference. It's not true quit saying. Quit bringing up DF, anything he said is completely hearsay and is completely outside of your or my experiences. Unlike you I've seen it in side by side on ps4, Xb1 and ps3. The quality of the audio is not the same, the quality of the textures is not the same. It is not possible to display textures in 720p with the same quality as 900p. Yes there are more frequent fps drops in the ps3 version but they still occur in the Xb1 version. Tearing can be just as frequent at times. I've seen it myself so you can keep spouting the same unfounded nonsense over and over and contradicting yourself and just plain ignoring reality but none of it holds true.
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maybe i worded it wrong. I was trying to say that in terms of lighting, texture, physics , water quality and draw distance are identical with no differene. the only difference would be screen tearing whihc happens a bit more on xbox one. my experience with it is exactly as mentioned above ,, the only difference is i could dbealy notice screen tearing ,, especially frequency of it. they di dhappen but to say one occurs moe then the other is hard to spot. Hence why i beleive df analyss as they are the experts in the analysis area. I know theres a resolution difference but on my 55inch tv ,, i couldn't see the difference. to be honest ,, if i didn't know about teh resolution difference,, i wouldn't be able to tell which is ps4 version and which is XO version. The audio not the same? do elaborate on that since DF never mentioned yet. and ps3 is so bad that it flatlines at constant 20fps with anything elseremoved to make it run on last gen specs. DF specifically said that and i know for sure XO doe not run at a constant 20fps with absurd screen tearing as mentioned in the DF report. i hoep i made my explanation cleare. sorry fo rthe misunderstandings