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dane007 said:
S.T.A.G.E. said:
dane007 said:

Fair enough.  on the xboxon ei got ryse, forza, D, titanfall max, crimson dragon  while on ps4 just kz and ISS in terms of AAA. I do have thrid party games but they are xbox one . i chose xbox one for multiplats beause i prefer teh controller nad i prefer getting achievement points then trophies and for me the difference in visual quality between multiplat games are small and not game breaking. hence why i got watch dogs on xbox one rather then ps4 as to me  the difference between the two resolution is small.  Fair enough i boght the ps because i love colletcing consoles. i will; be soon acquiring teh WII U to complete the set.If i was a conscious gamer and on a tight budget ,, the number of exclusoives would matter mainly the first party AAA exclsuives. . indies don't do it for me 

Microsoft handpicks exclusives from outside devs and pays other devs to make their games. Sony has close first, second and third part who are dependable. Outside of Forza and Halo, Microsoft is really grasping at straws as to who makes their games and most gamers dont even know where they come from. Less reliable. Luckily for them they bought Rares crop of IP's because the lord knows Microsoft cant make new IPs themselves.

 you forgot Gears , Alan wake studio , lionhead studiois These were some of tthe top of my head that were depndable for MS during the 360 days. They have acquitred more studios this gen and hopefully acquire more. According to MS they have alot to show so lets wait till both have done the show to have a better comparison :)


MS was working on a new IP and trashed it just to get Gears. Epic wasnt interested in making another Gears anytime soon so MS was forced to buy it. Artistically speaking Microsoft is a very dependent company. It doesn't matter how many studios Microsoft purchases at this rate. We've seen their purchases for two generations now. Microsoft is just a creatively bankrupt company.