curl-6 said:
As Kresnik correctly said, I'm talking about Team Ico, not SCEJ. |
I think they have stated in the past that this project has been on and off, so i guess in a company environment where you might only have 3-4 people on a game in pre-production then a few more as you move forward, with a project like this it could have been totally fluid. So I wouldnt get so hung up on the term Team Ico... as most of those people might have actually worked on other games through-out the course of this games life.








