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Mr Khan said:

The key to the Wii was about thinking outside the box, and you saw that with much of the leading software which was innovative rather than iterative: Wii Sports brought the core concept to life, Wii Fit helped expand it in other directions: Wii Sports Resort brought more depth in several dimensions: more accurate control and deeper games.

Wii U attempts to be iterative, to deliver the same experience as before, over again. This is the definition of a red ocean console which doesn't break new ground. Meanwhile Wii U was too expensive, designed around what is, ultimately, a very traditional controller, and attempted to capitalize on the idea of "retrieving the lost core gamer."

They tried the Ocean strategy while trying to win back the core gamer.  The problem is they failed at both, and came off as "Another Casual Wii" to most people.