The only games I've ever personally thought were hardcore were the insanely difficult ones. I haven't played enough of Super Monkey Ball to know whether it qualifies or not, but to me a story never kept Super Ghouls N Ghosts, Ikaruga, Ninja Gaiden, and Contra from being truly hardcore games. A game that is truly challenging even on the easiest difficulty not resulting from bad programming is what hardcore means to me.








